The studio I most hope will be re-evaluating their life choices should BG3 turn out to be the success is BioWare, for whom I think BG3 gives a kind of alternative vision that shows you don't need to abandon interesting and complex party-based combat and a high degree of customisation of your player character just in order to make enough money to tell an immersive story with high quality animation and voice acting. And I think there will continue to be a demand for more independent RPGs and gamers will set their expectation for such games appropriately. I don't think studios like Owlcat or Tactical Adventures, or even Obsidian (though they might get some more Microsoft money if BG3 does well) are going to make that mistake. Perhaps I'm just not reading it correctly, but while I think the basic point that other (smaller) RPG developers shouldn't try to make BG3 on a tighter budget is right, I don't think it's all that interesting.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |